/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/ |
D | VirtualIndexBuffer.java | 25 protected int numIndices = 0; field in VirtualIndexBuffer 33 numIndices = numVerts; in VirtualIndexBuffer() 36 numIndices = (numVerts - 1) * 2 + 1; in VirtualIndexBuffer() 39 numIndices = (numVerts - 1) * 2; in VirtualIndexBuffer() 42 numIndices = numVerts; in VirtualIndexBuffer() 45 numIndices = (numVerts - 2) * 3; in VirtualIndexBuffer() 48 numIndices = (numVerts - 2) * 3; in VirtualIndexBuffer() 51 numIndices = numVerts; in VirtualIndexBuffer() 98 return numIndices; in size()
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D | WrappedIndexBuffer.java | 29 numIndices = mesh.getTriangleCount(); in WrappedIndexBuffer() 34 numIndices = mesh.getTriangleCount() * 2; in WrappedIndexBuffer() 39 numIndices = mesh.getTriangleCount() * 3; in WrappedIndexBuffer()
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/strip/ |
D | PrimitiveGroup.java | 46 public int numIndices; field in PrimitiveGroup 62 return getTypeString() + " : " + numIndices; in toString() 69 int[] stripLengths = new int[numIndices]; in getFullInfo() 73 for ( int i =0; i < numIndices; i++) { in getFullInfo() 86 sb.append("Strip:").append(numIndices).append("\n"); in getFullInfo() 99 if ( indices.length == numIndices ) in getTrimmedIndices() 101 int[] nind = new int[numIndices]; in getTrimmedIndices() 102 System.arraycopy(indices,0,nind,0,numIndices); in getTrimmedIndices()
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D | TriStrip.java | 156 int numIndices = 0; in generateStrips() local 158 numIndices += tempStrips.at(i).m_faces.size() * 3; in generateStrips() 162 numIndices += tempFaces.size() * 3; in generateStrips() 165 primGroupArray[0].indices = new int[numIndices]; in generateStrips() 166 primGroupArray[0].numIndices = numIndices; in generateStrips() 179 primGroupArray[0].numIndices -= 3; in generateStrips() 227 primGroupArray[stripCtr].numIndices = stripLength; in generateStrips() 245 primGroupArray[faceGroupLoc].numIndices = tempFaces.size() * 3; in generateStrips() 276 int numIndices = indices.length; in remapIndices() local 277 int[] remappedIndices = new int[numIndices]; in remapIndices() [all …]
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D | Stripifier.java | 126 int numIndices = indices.size(); in buildStripifyInfo() local 127 faceInfos.reserve(numIndices / 3); in buildStripifyInfo() 134 int numTriangles = numIndices / 3; in buildStripifyInfo() 293 int numIndices = indices.size(); in getNextIndex() local 295 int v0 = indices.get(numIndices - 2); in getNextIndex() 296 int v1 = indices.get(numIndices - 1); in getNextIndex() 532 static boolean nextIsCW(int numIndices) { in nextIsCW() argument 533 return ((numIndices % 2) == 0); in nextIsCW()
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/external/deqp/modules/gles3/functional/ |
D | es3fPrimitiveRestartTests.cpp | 446 int numIndices = getNumIndices(); in init() local 448 DE_ASSERT(numIndices > 0); in init() 450 …DE_ASSERT(m_endWithRestart || getIndex(numIndices-1) != restartIndex); // We don't want restarts… in init() 453 for (int i = 1; i < numIndices; i++) in init() 556 int numIndices = getNumIndices(); in draw() local 557 for (int i = 0; i < numIndices; i++) in draw() 602 int numIndices = getNumIndices(); in renderWithoutRestart() local 604 DE_ASSERT(numIndices >= 0); in renderWithoutRestart() 608 …for (int indexArrayNdx = 0; indexArrayNdx <= numIndices; indexArrayNdx++) // \note Goes one "too f… in renderWithoutRestart() 610 …if (indexArrayNdx >= numIndices || getIndex(indexArrayNdx) == restartIndex) // \note Handle end of… in renderWithoutRestart() [all …]
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D | es3fFragmentOutputTests.cpp | 557 const int numIndices = numQuads*6; in iterate() local 562 vector<deUint16> indices (numIndices); in iterate() 816 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, &indices[0]); in iterate()
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/ |
D | ModelConverter.java | 82 numElements += group.numIndices; in generateStrips() 96 elementLengths[i] = group.numIndices; in generateStrips() 107 curIndex += group.numIndices; in generateStrips()
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/external/deqp/modules/glshared/ |
D | glsShaderPerformanceMeasurer.cpp | 101 int numIndices = gridSizeX * gridSizeY * numIndicesPerQuad; in generateIndices() local 102 dst.resize(numIndices); in generateIndices() 261 GLsizei numIndices = (GLsizei)getNumIndices(m_gridSizeX, m_gridSizeY); in render() local 266 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, DE_NULL); in render()
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D | glsRandomShaderCase.cpp | 206 int numIndices = numQuads*6; in init() local 207 m_indices.resize(numIndices); in init()
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D | glsBufferTestUtil.cpp | 751 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch() argument 753 for (int i = 0; i < numIndices; ++i) in execVertexFetch()
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/external/skia/src/gpu/ |
D | GrRecordReplaceDraw.cpp | 65 const unsigned* opIndices, int numIndices) in ReplaceDraw() argument 75 fOpIndexStack.append(numIndices, opIndices); in ReplaceDraw()
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D | GrAAConvexTessellator.h | 44 int numIndices() const { return fIndices.count(); } in numIndices() function
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D | GrAAConvexPathRenderer.cpp | 729 for (int i = 0; i < tess.numIndices(); ++i) { in extract_verts() 838 uint16_t* idxs = batchTarget->makeIndexSpace(tess.numIndices(), in generateGeometryLinesOnly() 851 tess.numPts(), tess.numIndices()); in generateGeometryLinesOnly()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
D | Mesh.java | 1070 int numIndices = indexBuf.size(); in extractVertexData() local 1072 IntMap<Integer> oldIndicesToNewIndices = new IntMap<Integer>(numIndices); in extractVertexData() 1076 for (int i = 0; i < numIndices; i++) { in extractVertexData() 1102 newIndexBuf = new IndexIntBuffer(BufferUtils.createIntBuffer(numIndices)); in extractVertexData() 1104 newIndexBuf = new IndexShortBuffer(BufferUtils.createShortBuffer(numIndices)); in extractVertexData() 1107 for (int i = 0; i < numIndices; i++) { in extractVertexData()
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 128 …IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const void* indi… 373 IndexBuffer::IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const … in IndexBuffer() argument 380 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices*getIndexSize(indexType), indices, usage); in IndexBuffer()
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
D | MeshLoader.java | 198 int numIndices = indicesPerFace * numFaces; in startFaces() local 202 sb = BufferUtils.createShortBuffer(numIndices); in startFaces() 206 ib = BufferUtils.createIntBuffer(numIndices); in startFaces()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 562 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch() argument 564 for (int i = 0; i < numIndices; ++i) in execVertexFetch()
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 95 …const glw::Functions& gl, deUint32 program, const char* varPrefix, int numIndices, const int* indi… in uploadUniformIndices() argument 97 for (int varNdx = 0; varNdx < numIndices; varNdx++) in uploadUniformIndices()
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D | es31fTessellationTests.cpp | 1709 …const int numIndices = gridWidth*gridHeight * (m_primitiveType == TESSPRIMITIVETYPE_TRIANGL… in iterate() local 1718 gridIndices.reserve(numIndices); in iterate() 1779 DE_ASSERT((int)gridIndices.size() == numIndices); in iterate()
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/external/llvm/docs/ |
D | CoverageMappingFormat.rst | 423 ``[numIndices : LEB128, filenameIndex0 : LEB128, filenameIndex1 : LEB128, ...]``
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