/external/gptfdisk/ |
D | parttypes.cc | 19 int PartType::numInstances = 0; member in PartType 33 numInstances++; in PartType() 34 if (numInstances == 1) { in PartType() 40 numInstances++; in PartType() 41 if (numInstances == 1) { // should never happen; just being paranoid in PartType() 47 numInstances++; in PartType() 48 if (numInstances == 1) { in PartType() 56 numInstances--; in ~PartType() 57 if (numInstances == 0) { in ~PartType()
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D | mbrpart.cc | 35 int MBRPart::numInstances = 0; member in MBRPart 51 if (numInstances == 0) { in MBRPart() 57 numInstances++; in MBRPart() 61 numInstances++; in MBRPart() 66 numInstances--; in ~MBRPart()
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D | gptcurses.cc | 36 int GPTDataCurses::numInstances = 0; member in GPTDataCurses 39 if (numInstances > 0) { in GPTDataCurses() 49 numInstances++; in GPTDataCurses() 61 numInstances--; in ~GPTDataCurses() 62 if ((numInstances == 0) && !isendwin()) in ~GPTDataCurses()
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D | parttypes.h | 34 static int numInstances;
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D | gptcurses.h | 78 static int numInstances;
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D | mbrpart.h | 69 static int numInstances; variable
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/external/mesa3d/src/mesa/main/ |
D | api_validate.c | 522 GLsizei count, GLsizei numInstances) in _mesa_validate_DrawArraysInstanced() argument 544 if (numInstances <= 0) { in _mesa_validate_DrawArraysInstanced() 545 if (numInstances < 0) in _mesa_validate_DrawArraysInstanced() 547 "glDrawArraysInstanced(numInstances=%d)", numInstances); in _mesa_validate_DrawArraysInstanced() 566 const GLvoid *indices, GLsizei numInstances, in _mesa_validate_DrawElementsInstanced() argument 586 if (numInstances <= 0) { in _mesa_validate_DrawElementsInstanced() 587 if (numInstances < 0) in _mesa_validate_DrawElementsInstanced() 589 "glDrawElementsInstanced(numInstances=%d)", numInstances); in _mesa_validate_DrawElementsInstanced() 626 GLsizei numInstances) in _mesa_validate_DrawTransformFeedback() argument 651 if (numInstances <= 0) { in _mesa_validate_DrawTransformFeedback() [all …]
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D | api_validate.h | 88 GLsizei numInstances);
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_array.c | 584 GLsizei count, GLuint numInstances, GLuint baseInstance) in vbo_draw_arrays() argument 597 prim[0].num_instances = numInstances; in vbo_draw_arrays() 688 GLsizei numInstances) in vbo_exec_DrawArraysInstanced() argument 694 _mesa_lookup_enum_by_nr(mode), start, count, numInstances); in vbo_exec_DrawArraysInstanced() 696 if (!_mesa_validate_DrawArraysInstanced(ctx, mode, start, count, numInstances)) in vbo_exec_DrawArraysInstanced() 702 vbo_draw_arrays(ctx, mode, start, count, numInstances, 0); in vbo_exec_DrawArraysInstanced() 714 GLsizei numInstances, GLuint baseInstance) in vbo_exec_DrawArraysInstancedBaseInstance() argument 721 numInstances, baseInstance); in vbo_exec_DrawArraysInstancedBaseInstance() 724 numInstances)) in vbo_exec_DrawArraysInstancedBaseInstance() 730 vbo_draw_arrays(ctx, mode, first, count, numInstances, baseInstance); in vbo_exec_DrawArraysInstancedBaseInstance() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fUniformBlockTests.cpp | 62 …t char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances) in BlockBasicTypeCase() argument 69 if (numInstances > 0) in BlockBasicTypeCase() 71 block.setArraySize(numInstances); in BlockBasicTypeCase() 77 …ontext& context, const char* name, const VarType& type, deUint32 layoutFlags, int numInstances = 0) in createBlockBasicTypeCases() argument 79 …ext, (string(name) + "_vertex").c_str(), "", type, layoutFlags|DECLARE_VERTEX, numInstances)); in createBlockBasicTypeCases() 80 …, (string(name) + "_fragment").c_str(), "", type, layoutFlags|DECLARE_FRAGMENT, numInstances)); in createBlockBasicTypeCases() 83 …ng(name) + "_both").c_str(), "", type, layoutFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, numInstances)); in createBlockBasicTypeCases() 89 …char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) in Block2LevelStructArrayCase() argument 92 , m_numInstances (numInstances) in Block2LevelStructArrayCase()
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D | es31fSSBOLayoutTests.cpp | 126 …int numInstances = (m_maxInstances > 0 && rnd.getFloat() < instanceArrayWeight) ? rnd.getInt(0… in generateBlock() local 129 if (numInstances > 0) in generateBlock() 130 block.setArraySize(numInstances); in generateBlock() 132 if (numInstances > 0 || rnd.getBool()) in generateBlock() 166 for (int instanceNdx = 0; instanceNdx < (numInstances ? numInstances : 1); instanceNdx++) in generateBlock() 311 …t char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances) in BlockBasicTypeCase() argument 318 if (numInstances > 0) in BlockBasicTypeCase() 320 block.setArraySize(numInstances); in BlockBasicTypeCase() 354 …char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) in BlockSingleStructCase() argument 357 , m_numInstances (numInstances) in BlockSingleStructCase() [all …]
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D | es31fOpaqueTypeIndexingTests.cpp | 660 …void getShaderSpec (ShaderSpec* spec, int numInstances, int numReads, const int* readIndic… 713 void BlockArrayIndexingCase::getShaderSpec (ShaderSpec* spec, int numInstances, int numReads, const… in getShaderSpec() argument 734 "} " << instanceName << "[" << numInstances << "];\n"; in getShaderSpec() 775 const int numInstances = m_numInstances; in iterate() local 778 vector<deUint32> inValues (numInstances); in iterate() 784 readIndices[readNdx] = rnd.getInt(0, numInstances-1); in iterate() 786 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in iterate() 789 getShaderSpec(&shaderSpec, numInstances, numReads, &readIndices[0]); in iterate() 795 const BufferVector buffers (renderCtx, numInstances); in iterate() 809 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in iterate()
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D | es31fProgramInterfaceDefinitionUtil.cpp | 850 int numInstances = 1; in getNumShaderBlocks() local 853 numInstances *= shader->getDefaultBlock().interfaceBlocks[ndx].dimensions[dimensionNdx]; in getNumShaderBlocks() 855 retVal += numInstances; in getNumShaderBlocks() 914 int numInstances = 1; in accumulateShader() local 917 numInstances *= shader->getDefaultBlock().interfaceBlocks[ndx].dimensions[dimensionNdx]; in accumulateShader() 920 …retVal += numInstances * accumulateComplexType(shader->getDefaultBlock().interfaceBlocks[ndx].vari… in accumulateShader() 1058 int numInstances = 1; in getMaxBufferBinding() local 1061 numInstances *= shader->getDefaultBlock().interfaceBlocks[ndx].dimensions[dimensionNdx]; in getMaxBufferBinding() 1063 maxBinding = de::max(maxBinding, binding + numInstances - 1); in getMaxBufferBinding() 1154 …const int numInstances = getNumTypeInstances(shader->getDefaultBlock().variables[ndx].varType, pre… in getUniformMaxBinding() local [all …]
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D | es31fTessellationGeometryInteractionTests.cpp | 2111 std::string getGeometryShaderSource (int numPrimitives, int numInstances, int tessLevel); 2604 std::string GridRenderCase::getGeometryShaderSource (int numPrimitives, int numInstances, int tessL… in getGeometryShaderSource() argument 2610 "layout(triangles, invocations=" << numInstances << ") in;\n" in getGeometryShaderSource() 2646 … << tessLevel << " * " << numPrimitives << ", 2 * " << tessLevel << " * " << numInstances << ");\n" in getGeometryShaderSource() 2679 DE_ASSERT(m_numLayers == numInstances * 2); in getGeometryShaderSource() 2725 …" ivec2 srcSliceNdx = ivec2(gridPosition.x, gridPosition.y * " << (numInstances*2) << " + inputTri… in getGeometryShaderSource() 2726 …* srcSliceNdx.y) % ivec2(" << tessLevel << ", " << tessLevel << " * " << (numInstances*2) << ");\n" in getGeometryShaderSource() 2731 …" outputSliceArea.y = float(dstSliceNdx.y) / float(" << (tessLevel * numInstances * 2) << ") * 2.0… in getGeometryShaderSource() 2733 …" outputSliceArea.w = float(dstSliceNdx.y+1) / float(" << (tessLevel * numInstances * 2) << ") * 2… in getGeometryShaderSource() 2741 " float sliceHeight = (aabb.w - aabb.y) / float(2 * " << numInstances << ");\n" in getGeometryShaderSource()
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D | es31fSSBOLayoutCase.cpp | 707 int numInstances = block.isArray() ? block.getArraySize() : 1; in computeReferenceLayout() local 710 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in computeReferenceLayout() 1179 const int numInstances = isArray ? block.getArraySize() : 1; in generateCompareSrc() local 1183 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in generateCompareSrc() 1262 const int numInstances = isArray ? block.getArraySize() : 1; in generateWriteSrc() local 1266 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in generateWriteSrc() 1609 const int numInstances = isArray ? block.getArraySize() : 1; in copyNonWrittenData() local 1613 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in copyNonWrittenData() 1861 const int numInstances = isArray ? block.getArraySize() : 1; in computeBufferSizes() local 1863 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in computeBufferSizes() [all …]
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D | es31fGeometryShaderTests.cpp | 4297 …ase (Context& context, const char* name, const char* description, int numInstances, int numInvocat… 4310 …ase (Context& context, const char* name, const char* description, int numInstances, int numInvocat… in DrawInstancedGeometryInstancedCase() argument 4312 , m_numInstances (numInstances) in DrawInstancedGeometryInstancedCase()
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformBlockTests.cpp | 60 …t char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances) in BlockBasicTypeCase() argument 67 if (numInstances > 0) in BlockBasicTypeCase() 69 block.setArraySize(numInstances); in BlockBasicTypeCase() 75 …ontext& context, const char* name, const VarType& type, deUint32 layoutFlags, int numInstances = 0) in createBlockBasicTypeCases() argument 77 …ext, (string(name) + "_vertex").c_str(), "", type, layoutFlags|DECLARE_VERTEX, numInstances)); in createBlockBasicTypeCases() 78 …, (string(name) + "_fragment").c_str(), "", type, layoutFlags|DECLARE_FRAGMENT, numInstances)); in createBlockBasicTypeCases() 81 …g(name) + "_both").c_str(), "", type, layoutFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, numInstances)); in createBlockBasicTypeCases() 87 …char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) in BlockSingleStructCase() argument 90 , m_numInstances (numInstances) in BlockSingleStructCase() 120 …char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) in BlockSingleStructArrayCase() argument [all …]
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D | es3fInstancedRenderingTests.cpp | 107 …DrawFunction function, InstancingType instancingType, glu::DataType rgbAttrType, int numInstances); 142 … DrawFunction function, InstancingType instancingType, glu::DataType rgbAttrType, int numInstances) in InstancedRenderingCase() argument 147 , m_numInstances (numInstances) in InstancedRenderingCase()
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/external/deqp/modules/glshared/ |
D | glsRandomUniformBlockCase.cpp | 88 …int numInstances = (m_maxInstances > 0 && rnd.getFloat() < instanceArrayWeight) ? rnd.getInt(0… in generateBlock() local 91 if (numInstances > 0) in generateBlock() 92 block.setArraySize(numInstances); in generateBlock() 94 if (numInstances > 0 || rnd.getBool()) in generateBlock()
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D | glsUniformBlockCase.cpp | 600 int numInstances = block.isArray() ? block.getArraySize() : 1; in computeStd140Layout() local 603 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in computeStd140Layout() 1066 int numInstances = isArray ? block.getArraySize() : 1; in generateCompareSrc() local 1071 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in generateCompareSrc() 1738 int numInstances = isArray ? block.getArraySize() : 1; in compareTypes() local 1740 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in compareTypes()
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/external/deqp/modules/gles31/stress/ |
D | es31sTessellationGeometryInteractionTests.cpp | 85 std::string getGeometryShaderSource (int numPrimitives, int numInstances); 488 std::string GridRenderCase::getGeometryShaderSource (int numPrimitives, int numInstances) in getGeometryShaderSource() argument 494 "layout(triangles, invocations=" << numInstances << ") in;\n" in getGeometryShaderSource() 526 " float sliceHeight = (aabb.w - aabb.y) / float(2 * " << numInstances << ");\n" in getGeometryShaderSource()
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.hpp | 137 void drawInstanced (const DrawCommand& command, int numInstances) const;
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D | rrRenderer.cpp | 1509 bool isValidCommand (const DrawCommand& command, int numInstances) in isValidCommand() argument 1512 if (numInstances < 1) in isValidCommand() 1731 void Renderer::drawInstanced (const DrawCommand& command, int numInstances) const in drawInstanced() 1735 const bool validCommand = isValidCommand(command, numInstances); in drawInstanced() 1745 if (command.primitives.getNumElements() == 0 || numInstances == 0) in drawInstanced() 1756 for (int instanceID = 0; instanceID < numInstances; ++instanceID) in drawInstanced()
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