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/external/deqp/modules/glshared/
DglsBuiltinPrecisionTests.cpp4273 , numRandoms (numRandoms_) {} in Context()
4282 size_t numRandoms; member
4874 m_ctx.numRandoms, in runTest()
4932 m_ctx.numRandoms, in runTest()
5263 , numRandoms (numRandoms_) in PrecisionTestContext()
5274 int numRandoms; member
5298 precision, shaderType, ctx.numRandoms); in createFuncGroup()
5315 const int numRandoms = userRandoms > 0 ? userRandoms : defRandoms; in addBuiltinPrecisionTests() local
5326 shaderTypes, numRandoms); in addBuiltinPrecisionTests()