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Searched refs:numTris (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
DLodControl.java67 private int[] numTris; field in LodControl
129 numTris = new int[numLevels]; in setSpatial()
131 numTris[i] = mesh.getTriangleCount(i); in setSpatial()
139 clone.numTris = numTris != null ? numTris.clone() : null; in cloneForSpatial()
173 if (trisToDraw - numTris[i] < 0){ in controlRender()
191 oc.write(numTris, "numTris", null); in write()
201 numTris = ic.readIntArray("numTris", null); in read()
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
DBIHTree.java67 private int numTris; field in BIHTree
82 pointData = new float[numTris * 3 * 3]; in initTriList()
84 for (int i = 0; i < numTris * 3; i += 3) { in initTriList()
101 triIndices = new int[numTris]; in initTriList()
102 for (int i = 0; i < numTris; i++) { in initTriList()
125 numTris = ib.size() / 3; in BIHTree()
137 BoundingBox sceneBbox = createBox(0, numTris - 1); in construct()
138 root = createNode(0, numTris - 1, sceneBbox, 0); in construct()