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Searched refs:numVerticesPerDraw (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp682 const int numVerticesPerDraw = 4; in execute() local
893 vertexArrays.push_back(va::Float(positionLoc, 4, numVerticesPerDraw, 0, &s_positions[0])); in execute()
907 scalars.resize(numVerticesPerDraw * scalarSize); in execute()
910 for (int repNdx = 0; repNdx < numVerticesPerDraw; repNdx++) in execute()
917 for (int repNdx = 0; repNdx < numVerticesPerDraw; repNdx++) in execute()
950 …vertexArrays.push_back(va::Float(attribLoc + i, numRows, numVerticesPerDraw, scalarSize*sizeof(flo… in execute()
955 vertexArrays.push_back(va::Float(attribLoc, scalarSize, numVerticesPerDraw, 0, &scalars[0])); in execute()