Searched refs:numYDivs (Results 1 – 2 of 2) sorted by relevance
106 const int32_t yDivs[], int numYDivs, in DrawMesh() argument123 for (i = 0; i < numYDivs && yDivs[i] == 0; i++) { in DrawMesh()126 numYDivs -= zeros; in DrawMesh()128 for (i = numYDivs - 1; i >= 0 && yDivs[i] == bitmap.height(); --i) { in DrawMesh()129 numYDivs -= 1; in DrawMesh()136 const int numYStretch = (numYDivs + 1) >> 1; in DrawMesh()148 for (i = 0; i < numYDivs; i++) { in DrawMesh()169 for (int i = 1; i < numYDivs; i += 2) { in DrawMesh()183 numXDivs + 1, numYDivs + 1, in DrawMesh()187 const int vCount = (numXDivs + 2) * (numYDivs + 2); in DrawMesh()[all …]
29 const int32_t yDivs[], int numYDivs,