Searched refs:num_frag_shaders (Results 1 – 1 of 1) sorted by relevance
2417 unsigned num_frag_shaders = 0; in link_shaders() local2435 frag_shader_list[num_frag_shaders] = prog->Shaders[i]; in link_shaders()2436 num_frag_shaders++; in link_shaders()2484 if (num_frag_shaders > 0) { in link_shaders()2487 num_frag_shaders); in link_shaders()