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Searched refs:num_frag_shaders (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.cpp2417 unsigned num_frag_shaders = 0; in link_shaders() local
2435 frag_shader_list[num_frag_shaders] = prog->Shaders[i]; in link_shaders()
2436 num_frag_shaders++; in link_shaders()
2484 if (num_frag_shaders > 0) { in link_shaders()
2487 num_frag_shaders); in link_shaders()