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Searched refs:num_linked_blocks (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/glsl/
Dlink_uniforms.cpp397 unsigned int *num_linked_blocks, in link_cross_validate_uniform_block() argument
400 for (unsigned int i = 0; i < *num_linked_blocks; i++) { in link_cross_validate_uniform_block()
426 *num_linked_blocks + 1); in link_cross_validate_uniform_block()
427 int linked_block_index = (*num_linked_blocks)++; in link_cross_validate_uniform_block()
Dlinker.h46 unsigned int *num_linked_blocks,