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/external/mesa3d/src/egl/main/
Degllog.c56 EGLint num_messages; member
83 EGLint num_messages = 0; in _eglSetLogProc() local
90 num_messages = logging.num_messages; in _eglSetLogProc()
91 logging.num_messages = 0; in _eglSetLogProc()
96 if (num_messages) in _eglSetLogProc()
201 logging.num_messages++; in _eglLog()