Searched refs:num_sgprs (Results 1 – 3 of 3) sorted by relevance
44 unsigned num_sgprs, num_user_sgprs; in si_pipe_shader_vs() local82 num_sgprs = shader->num_sgprs; in si_pipe_shader_vs()83 if (num_user_sgprs > num_sgprs) in si_pipe_shader_vs()84 num_sgprs = num_user_sgprs; in si_pipe_shader_vs()86 num_sgprs += 2; in si_pipe_shader_vs()87 assert(num_sgprs <= 104); in si_pipe_shader_vs()91 S_00B128_SGPRS((num_sgprs - 1) / 8)); in si_pipe_shader_vs()103 unsigned num_sgprs, num_user_sgprs; in si_pipe_shader_ps() local196 num_sgprs = shader->num_sgprs; in si_pipe_shader_ps()197 if (num_user_sgprs > num_sgprs) in si_pipe_shader_ps()[all …]
77 unsigned num_sgprs; member
725 shader->num_sgprs = util_le32_to_cpu(*(uint32_t*)inst_bytes); in si_pipe_shader_create()