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Searched refs:num_user_uniforms (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlink_uniforms.cpp586 const unsigned num_user_uniforms = uniform_size.num_active_uniforms; in link_assign_uniform_locations() local
591 if (num_user_uniforms == 0) in link_assign_uniform_locations()
595 rzalloc_array(prog, struct gl_uniform_storage, num_user_uniforms); in link_assign_uniform_locations()
634 for (unsigned i = 0; i < num_user_uniforms; i++) { in link_assign_uniform_locations()
641 prog->NumUserUniformStorage = num_user_uniforms; in link_assign_uniform_locations()