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Searched refs:offsetY (Results 1 – 18 of 18) sorted by relevance

/external/replicaisland/tools/
DExtractPoints.js222 var offsetY = Math.floor(x / tilesPerRow) * tileSizeY; variable
227 lineArray[y] = Array(offsetX + edge.startX, offsetY + edge.startY);
246 offsetY + tile.centerY - 1);
248 offsetY + tile.centerY + 1);
250 offsetY + tile.centerY + 1);
252 offsetY + tile.centerY - 1);
254 offsetY + normalY - 1);
256 offsetY + normalY + 1);
258 offsetY + tile.centerY);
265 offsetY + edge.centerY - 1);
[all …]
/external/skia/tests/
DDrawTextTest.cpp77 for (float offsetY = 0.0f; offsetY < 1.0f; offsetY += (1.0f / 16.0f)) { in DEF_TEST() local
80 25.0f + offsetY); in DEF_TEST()
/external/replicaisland/src/com/replica/replicaisland/
DAABoxCollisionVolume.java31 public AABoxCollisionVolume(float offsetX, float offsetY, float width, float height) { in AABoxCollisionVolume() argument
33 mBottomLeft = new Vector2(offsetX, offsetY); in AABoxCollisionVolume()
37 public AABoxCollisionVolume(float offsetX, float offsetY, float width, float height, in AABoxCollisionVolume() argument
40 mBottomLeft = new Vector2(offsetX, offsetY); in AABoxCollisionVolume()
DLaunchProjectileComponent.java135 float offsetY = mOffsetY; in launch() local
143 offsetY = parentObject.height - mOffsetY; in launch()
147 final float y = parentObject.getPosition().y + offsetY; in launch()
199 public final void setOffsetY(float offsetY) { in setOffsetY() argument
200 mOffsetY = offsetY; in setOffsetY()
DTiledVertexGrid.java90 final float offsetY = tileY * tileHeight; in generateGrid() local
110 final float[] p0 = { offsetX, offsetY, 0.0f }; in generateGrid()
111 final float[] p1 = { offsetX + tileWidth, offsetY, 0.0f }; in generateGrid()
112 final float[] p2 = { offsetX, offsetY + tileHeight, 0.0f }; in generateGrid()
113 final float[] p3 = { offsetX + tileWidth, offsetY + tileHeight, 0.0f }; in generateGrid()
DMovementComponent.java50 float offsetY = sInterpolator.interpolate(timeDelta); in update() local
51 float newY = object.getPosition().y + offsetY; in update()
DLauncherComponent.java145 …c void setLaunchEffect(GameObjectFactory.GameObjectType effectType, float offsetX, float offsetY) { in setLaunchEffect() argument
148 mLaunchEffectOffsetY = offsetY; in setLaunchEffect()
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DShadowUtil.java299 float offsetX, offsetY, offsetZ; in updateShadowCamera() local
304 offsetY = -0.5f * (splitMax.y + splitMin.y) * scaleY; in updateShadowCamera()
309 0f, scaleY, 0f, offsetY, in updateShadowCamera()
460 float offsetX, offsetY, offsetZ; in updateShadowCamera() local
466 offsetY = -0.5f * (cropMax.y + cropMin.y) * scaleY; in updateShadowCamera()
474 0f, scaleY, 0f, offsetY, in updateShadowCamera()
/external/skia/gm/
Dpictureshadertile.cpp21 SkScalar offsetX, offsetY; member
114 tiles[i].offsetY * kPictureSize); in onOnceBeforeDraw()
/external/skia/tools/skpdiff/
Ddiff_viewer.js142 y: event.offsetY - (scaledHeight * 0.5),
170 scope.setMagnifyCenter({x: event.offsetX, y: event.offsetY});
/external/mesa3d/include/VG/
Dvgext.h144 …ge dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filter…
151 …ge dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filter…
/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp158 int offsetY = random.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHeight); in iterate() local
162 glViewport (offsetX, offsetY, viewportWidth, viewportHeight); in iterate()
166 glu::readPixels (m_renderCtx, offsetX, offsetY, renderedFrame.getAccess()); in iterate()
211 int offsetY = random.getInt(0, de::max(0,m_renderCtx.getRenderTarget().getHeight() - 64)); in iterate() local
219 glViewport (offsetX, offsetY, viewportWidth, viewportHeight); in iterate()
222 glu::readPixels (m_renderCtx, offsetX, offsetY, renderedFrame.getAccess()); in iterate()
/external/skia/src/core/
DSkClipStack.cpp812 int offsetY, in getConservativeBounds() argument
832 temp.offset(SkIntToScalar(offsetX), SkIntToScalar(offsetY)); in getConservativeBounds()
DSkAAClip.cpp802 const int offsetY = bounds.fTop; in setRegion() local
819 int bot = r.fBottom - offsetY; in setRegion()
827 int top = r.fTop - offsetY; in setRegion()
/external/skia/include/core/
DSkClipStack.h445 int offsetY,
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
DLODGeomap.java136 float offsetY = -offset.y + (offsetAmount * 1.0f);//note the -, we flip the tex coords in getUV() local
139 (((float) y) + offsetY) / (float) (totalSize - 1)); in getUV()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
Dorg.eclipse.swt.win32.win32.x86_3.6.1.v3657a.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...
Dorg.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...