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/external/jmonkeyengine/engine/src/core/com/jme3/math/
DQuaternion.java857 float oldX = x, oldY = y, oldZ = z, oldW = w; in apply() local
861 x = oldX * tempW + oldY * tempZ - oldZ * tempY + oldW * tempX; in apply()
862 y = -oldX * tempZ + oldY * tempW + oldZ * tempX + oldW * tempY; in apply()
863 z = oldX * tempY - oldY * tempX + oldZ * tempW + oldW * tempZ; in apply()
864 w = -oldX * tempX - oldY * tempY - oldZ * tempZ + oldW * tempW; in apply()