Searched refs:origColors (Results 1 – 1 of 1) sorted by relevance
118 SkColor* origColors = fOrigColors; in SkGradientShaderBase() local120 *origColors++ = desc.fColors[0]; in SkGradientShaderBase()122 memcpy(origColors, desc.fColors, desc.fCount * sizeof(SkColor)); in SkGradientShaderBase()124 origColors += desc.fCount; in SkGradientShaderBase()125 *origColors = desc.fColors[desc.fCount - 1]; in SkGradientShaderBase()