Searched refs:osmesa_update_state (Results 1 – 1 of 1) sorted by relevance
116 osmesa_update_state( struct gl_context *ctx, GLuint new_state ) in osmesa_update_state() function709 functions.UpdateState = osmesa_update_state; in OSMesaCreateContextExt()875 osmesa_update_state( &osmesa->mesa, 0 ); in OSMesaMakeCurrent()