Searched refs:otherY (Results 1 – 4 of 4) sorted by relevance
45 public final void add(float otherX, float otherY) { in add() argument47 y += otherY; in add()
344 public Vector3f cross(float otherX, float otherY, float otherZ, Vector3f result) { in cross() argument346 float resX = ((y * otherZ) - (z * otherY)); in cross()348 float resZ = ((x * otherY) - (y * otherX)); in cross()377 public Vector3f crossLocal(float otherX, float otherY, float otherZ) { in crossLocal() argument378 float tempx = ( y * otherZ ) - ( z * otherY ); in crossLocal()380 z = (x * otherY) - (y * otherX); in crossLocal()
323 public float distanceSquared(float otherX, float otherY) { in distanceSquared() argument325 double dy = y - otherY; in distanceSquared()
META-INF/ META-INF/MANIFEST.MF default.xsl edu/ edu/umd ...