Searched refs:outTypeName (Results 1 – 4 of 4) sorted by relevance
121 const char* outTypeName = getDataTypeName(outType); in init() local133 << " " << precName << " " << outTypeName << " outputValues[" << numValues << "];\n" in init()134 …<< " " << (isSSBO ? "coherent " : "") << precName << " " << outTypeName << " groupValues[" << prod… in init()156 const string castBeg = outType != m_type ? (string(outTypeName) + "(") : string(""); in init()
69 const char* outTypeName = glu::getDataTypeName(outType); in createFloatPrecisionEvalProgram() local80 << "layout(location = 0) out highp " << outTypeName << " o_out;\n"; in createFloatPrecisionEvalProgram()
788 const char* outTypeName = getDataTypeName(m_spec.output); in setupShaderData() local793 op << outTypeName << " res = " << outTypeName << "(0.0);\n\n"; in setupShaderData()
509 const char* outTypeName = getDataTypeName(spec.output); in ShaderOperatorCase() local514 op << outTypeName << " res = " << outTypeName << "(0.0);\n\n"; in ShaderOperatorCase()