Searched refs:outputNdx (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/referencerenderer/ |
D | rrRenderer.cpp | 484 void flatshadePrimitiveVertices (pa::Triangle& target, size_t outputNdx) in flatshadePrimitiveVertices() argument 486 const rr::GenericVec4 flatValue = target.getProvokingVertex()->outputs[outputNdx]; in flatshadePrimitiveVertices() 487 target.v0->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices() 488 target.v1->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices() 489 target.v2->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices() 492 void flatshadePrimitiveVertices (pa::Line& target, size_t outputNdx) in flatshadePrimitiveVertices() argument 494 const rr::GenericVec4 flatValue = target.getProvokingVertex()->outputs[outputNdx]; in flatshadePrimitiveVertices() 495 target.v0->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices() 496 target.v1->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices() 499 void flatshadePrimitiveVertices (pa::Point& target, size_t outputNdx) in flatshadePrimitiveVertices() argument [all …]
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D | rrShadingContext.hpp | 53 … (const FragmentShadingContext& context, int packetNdx, int fragNdx, int outputNdx, const T& value) in writeFragmentOutput() argument 57 DE_ASSERT(outputNdx >= 0 && outputNdx < context.numFragmentOutputs); in writeFragmentOutput() 59 context.outputArray[outputNdx + context.numFragmentOutputs*(fragNdx + packetNdx*4)] = value; in writeFragmentOutput()
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/external/deqp/modules/gles3/functional/ |
D | es3fFragmentOutputTests.cpp | 625 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate() local 627 const FragmentOutput& output = m_outputs[outputNdx]; in iterate() 775 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate() local 777 const FragmentOutput& output = m_outputs[outputNdx]; in iterate() 790 …string name = string("in") + de::toString(outputNdx) + (isArray ? string("_") + de::toString(vecNd… in iterate() 838 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate() local 840 const FragmentOutput& output = m_outputs[outputNdx]; in iterate()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 543 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in execute() local 545 const Symbol& symbol = m_outputs[outputNdx]; in execute() 546 void* dstPtr = outputs[outputNdx]; in execute() 1117 for (size_t outputNdx = 0; outputNdx < m_outputs.size(); ++outputNdx) in readOutputBuffer() local 1119 const glu::VarType& varType = m_outputs[outputNdx].varType; in readOutputBuffer() 1120 const VarLayout& layout = m_outputLayout[outputNdx]; in readOutputBuffer() 1122 copyFromBuffer(varType, layout, numValues, mapPtr, outputPtrs[outputNdx]); in readOutputBuffer()
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