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Searched refs:outputNdx (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderer.cpp484 void flatshadePrimitiveVertices (pa::Triangle& target, size_t outputNdx) in flatshadePrimitiveVertices() argument
486 const rr::GenericVec4 flatValue = target.getProvokingVertex()->outputs[outputNdx]; in flatshadePrimitiveVertices()
487 target.v0->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices()
488 target.v1->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices()
489 target.v2->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices()
492 void flatshadePrimitiveVertices (pa::Line& target, size_t outputNdx) in flatshadePrimitiveVertices() argument
494 const rr::GenericVec4 flatValue = target.getProvokingVertex()->outputs[outputNdx]; in flatshadePrimitiveVertices()
495 target.v0->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices()
496 target.v1->outputs[outputNdx] = flatValue; in flatshadePrimitiveVertices()
499 void flatshadePrimitiveVertices (pa::Point& target, size_t outputNdx) in flatshadePrimitiveVertices() argument
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DrrShadingContext.hpp53 … (const FragmentShadingContext& context, int packetNdx, int fragNdx, int outputNdx, const T& value) in writeFragmentOutput() argument
57 DE_ASSERT(outputNdx >= 0 && outputNdx < context.numFragmentOutputs); in writeFragmentOutput()
59 context.outputArray[outputNdx + context.numFragmentOutputs*(fragNdx + packetNdx*4)] = value; in writeFragmentOutput()
/external/deqp/modules/gles3/functional/
Des3fFragmentOutputTests.cpp625 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate() local
627 const FragmentOutput& output = m_outputs[outputNdx]; in iterate()
775 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate() local
777 const FragmentOutput& output = m_outputs[outputNdx]; in iterate()
790 …string name = string("in") + de::toString(outputNdx) + (isArray ? string("_") + de::toString(vecNd… in iterate()
838 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in iterate() local
840 const FragmentOutput& output = m_outputs[outputNdx]; in iterate()
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp543 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++) in execute() local
545 const Symbol& symbol = m_outputs[outputNdx]; in execute()
546 void* dstPtr = outputs[outputNdx]; in execute()
1117 for (size_t outputNdx = 0; outputNdx < m_outputs.size(); ++outputNdx) in readOutputBuffer() local
1119 const glu::VarType& varType = m_outputs[outputNdx].varType; in readOutputBuffer()
1120 const VarLayout& layout = m_outputLayout[outputNdx]; in readOutputBuffer()
1122 copyFromBuffer(varType, layout, numValues, mapPtr, outputPtrs[outputNdx]); in readOutputBuffer()