Searched refs:p1c1x (Results 1 – 1 of 1) sorted by relevance
671 float p1c1x = (p1x + c1x) * 0.5f; in RecursiveCubicBezierVertices() local679 float p1c1c2x = (p1c1x + c1c2x) * 0.5f; in RecursiveCubicBezierVertices()689 p1x, p1y, p1c1x, p1c1y, in RecursiveCubicBezierVertices()