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Searched refs:p1c1y (Results 1 – 1 of 1) sorted by relevance

/external/skia/experimental/AndroidPathRenderer/
DAndroidPathRenderer.cpp672 float p1c1y = (p1y + c1y) * 0.5f; in RecursiveCubicBezierVertices() local
680 float p1c1c2y = (p1c1y + c1c2y) * 0.5f; in RecursiveCubicBezierVertices()
689 p1x, p1y, p1c1x, p1c1y, in RecursiveCubicBezierVertices()