Searched refs:p2c1c2y (Results 1 – 1 of 1) sorted by relevance
683 float p2c1c2y = (p2c2y + c1c2y) * 0.5f; in RecursiveCubicBezierVertices() local686 float my = (p1c1c2y + p2c1c2y) * 0.5f; in RecursiveCubicBezierVertices()693 mx, my, p2c1c2x, p2c1c2y, in RecursiveCubicBezierVertices()