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Searched refs:p3_p4_equal (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dbezier.c338 VGboolean p3_p4_equal = (orig->x3 == orig->x4 && orig->y3 == orig->y4); in shift() local
362 if (!p3_p4_equal) { in shift()