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Searched refs:partitionY (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp500 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
508 else if (partitionY) in randomPartition()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp488 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
496 else if (partitionY) in randomPartition()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp557 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
565 else if (partitionY) in randomPartition()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp596 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
604 else if (partitionY) in randomPartition()