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Searched refs:pending_destroy (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/glx/apple/
Dapple_glx_surface.c112 if (!s->pending_destroy) { in surface_destroy()
141 s->pending_destroy = false; in create_surface()
207 d->types.surface.pending_destroy = true; in apple_glx_surface_destroy()
Dapple_glx_drawable.h66 bool pending_destroy; member
Dapple_glx_context.c580 && ac->drawable->types.surface.pending_destroy) { in apple_glx_context_update()