Searched refs:pending_destroy (Results 1 – 3 of 3) sorted by relevance
112 if (!s->pending_destroy) { in surface_destroy()141 s->pending_destroy = false; in create_surface()207 d->types.surface.pending_destroy = true; in apple_glx_surface_destroy()
66 bool pending_destroy; member
580 && ac->drawable->types.surface.pending_destroy) { in apple_glx_context_update()