Searched refs:physicsLocation (Results 1 – 2 of 2) sorted by relevance
67 private com.jme3.math.Transform physicsLocation = new com.jme3.math.Transform(); field in PhysicsGhostObject137 return physicsLocation; in getPhysicsTransform()148 Converter.convert(tempTrans.origin, physicsLocation.getTranslation()); in getPhysicsLocation()149 return trans.set(physicsLocation.getTranslation()); in getPhysicsLocation()160 Converter.convert(tempTrans.getRotation(tempRot), physicsLocation.getRotation()); in getPhysicsRotation()161 return rot.set(physicsLocation.getRotation()); in getPhysicsRotation()172 Converter.convert(tempTrans.getRotation(tempRot), physicsLocation.getRotation()); in getPhysicsRotationMatrix()173 return rot.set(physicsLocation.getRotation()); in getPhysicsRotationMatrix()181 Converter.convert(tempTrans.origin, physicsLocation.getTranslation()); in getPhysicsLocation()182 return physicsLocation.getTranslation(); in getPhysicsLocation()[all …]
68 private com.jme3.math.Transform physicsLocation = new com.jme3.math.Transform(); field in PhysicsCharacter209 Converter.convert(tempTrans.origin, physicsLocation.getTranslation()); in getPhysicsLocation()210 return trans.set(physicsLocation.getTranslation()); in getPhysicsLocation()218 Converter.convert(tempTrans.origin, physicsLocation.getTranslation()); in getPhysicsLocation()219 return physicsLocation.getTranslation(); in getPhysicsLocation()