Searched refs:pixelEdgeNdx (Results 1 – 1 of 1) sorted by relevance
2163 for (int pixelEdgeNdx = 0; pixelEdgeNdx < 4; ++pixelEdgeNdx) in calculateTriangleCoverage() local2165 const int pixelEdgeEnd = (pixelEdgeNdx + 1) % 4; in calculateTriangleCoverage()2167 if (lineLineIntersect(startPos, endPos, corners[pixelEdgeNdx], corners[pixelEdgeEnd])) in calculateTriangleCoverage()