Searched refs:pointIndex (Results 1 – 2 of 2) sorted by relevance
63 for (int i = 0, pointIndex = 0; i < mesh.getTriangleCount(); ++i) { in cubeProjection()71 uvCoordinates[pointIndex++] = (triangle.get1().y - min.y) / ext[1]; in cubeProjection()72 uvCoordinates[pointIndex++] = (triangle.get1().z - min.z) / ext[2]; in cubeProjection()73 uvCoordinates[pointIndex++] = (triangle.get2().y - min.y) / ext[1]; in cubeProjection()74 uvCoordinates[pointIndex++] = (triangle.get2().z - min.z) / ext[2]; in cubeProjection()75 uvCoordinates[pointIndex++] = (triangle.get3().y - min.y) / ext[1]; in cubeProjection()76 uvCoordinates[pointIndex++] = (triangle.get3().z - min.z) / ext[2]; in cubeProjection()78 uvCoordinates[pointIndex++] = (triangle.get1().x - min.x) / ext[0]; in cubeProjection()79 uvCoordinates[pointIndex++] = (triangle.get1().y - min.y) / ext[1]; in cubeProjection()80 uvCoordinates[pointIndex++] = (triangle.get2().x - min.x) / ext[0]; in cubeProjection()[all …]
362 int pointIndex = index * 9; in getTriangle() local364 v1.x = pointData[pointIndex++]; in getTriangle()365 v1.y = pointData[pointIndex++]; in getTriangle()366 v1.z = pointData[pointIndex++]; in getTriangle()368 v2.x = pointData[pointIndex++]; in getTriangle()369 v2.y = pointData[pointIndex++]; in getTriangle()370 v2.z = pointData[pointIndex++]; in getTriangle()372 v3.x = pointData[pointIndex++]; in getTriangle()373 v3.y = pointData[pointIndex++]; in getTriangle()374 v3.z = pointData[pointIndex++]; in getTriangle()