Home
last modified time | relevance | path

Searched refs:pointsLeft (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrPathUtils.cpp75 uint32_t pointsLeft) { in generateQuadraticPoints() argument
76 if (pointsLeft < 2 || in generateQuadraticPoints()
89 pointsLeft >>= 1; in generateQuadraticPoints()
90 uint32_t a = generateQuadraticPoints(p0, q[0], r, tolSqd, points, pointsLeft); in generateQuadraticPoints()
91 uint32_t b = generateQuadraticPoints(r, q[1], p2, tolSqd, points, pointsLeft); in generateQuadraticPoints()
132 uint32_t pointsLeft) { in generateCubicPoints() argument
133 if (pointsLeft < 2 || in generateCubicPoints()
150 pointsLeft >>= 1; in generateCubicPoints()
151 uint32_t a = generateCubicPoints(p0, q[0], r[0], s, tolSqd, points, pointsLeft); in generateCubicPoints()
152 uint32_t b = generateCubicPoints(s, r[1], q[2], p3, tolSqd, points, pointsLeft); in generateCubicPoints()
DGrPathUtils.h40 uint32_t pointsLeft);
52 uint32_t pointsLeft);
DGrTessellatingPathRenderer.cpp488 int pointsLeft, in generate_quadratic_points() argument
491 if (pointsLeft < 2 || d < tolSqd || !SkScalarIsFinite(d)) { in generate_quadratic_points()
501 pointsLeft >>= 1; in generate_quadratic_points()
502 prev = generate_quadratic_points(p0, q[0], r, tolSqd, prev, head, pointsLeft, alloc); in generate_quadratic_points()
503 prev = generate_quadratic_points(r, q[1], p2, tolSqd, prev, head, pointsLeft, alloc); in generate_quadratic_points()
514 int pointsLeft, in generate_cubic_points() argument
518 if (pointsLeft < 2 || (d1 < tolSqd && d2 < tolSqd) || in generate_cubic_points()
532 pointsLeft >>= 1; in generate_cubic_points()
533 prev = generate_cubic_points(p0, q[0], r[0], s, tolSqd, prev, head, pointsLeft, alloc); in generate_cubic_points()
534 prev = generate_cubic_points(s, r[1], q[2], p3, tolSqd, prev, head, pointsLeft, alloc); in generate_cubic_points()
[all …]