Searched refs:position3 (Results 1 – 1 of 1) sorted by relevance
272 const tcu::IVec2 position3 = packet.position + tcu::IVec2(1, 1); in shadeFragments() local277 …const tcu::Vec4 texColor3 = m_texture.getPixel(de::clamp((position3.x() * position3.y()), 0, m_te… in shadeFragments()