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Searched refs:preRotate (Results 1 – 9 of 9) sorted by relevance

/external/skia/include/effects/
DSkColorMatrix.h49 void preRotate(Axis, SkScalar degrees);
/external/skia/src/animator/
DSkDrawMatrix.h46 fMatrix.preRotate(degrees, center.fX, center.fY); in rotate()
/external/skia/gm/
Dpictureshader.cpp82 localMatrix.preRotate(45); in onDraw()
118 localMatrix.preRotate(45); in drawSceneColumn()
Dtexturedomaineffect.cpp99 textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture->height() / 2.f); in onDraw()
/external/skia/bench/
DGameBench.cpp156 mat.preRotate(fSaved[j][2]); in onDraw()
188 mat.preRotate(fSaved[fNumSaved][2]); in onDraw()
/external/skia/src/effects/
DSkColorMatrix.cpp120 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) { in preRotate() function in SkColorMatrix
/external/skia/include/core/
DSkMatrix.h276 void preRotate(SkScalar degrees, SkScalar px, SkScalar py);
280 void preRotate(SkScalar degrees);
/external/skia/src/core/
DSkMatrix.cpp470 void SkMatrix::preRotate(SkScalar degrees, SkScalar px, SkScalar py) { in preRotate() function in SkMatrix
476 void SkMatrix::preRotate(SkScalar degrees) { in preRotate() function in SkMatrix
/external/robolectric/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...