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Searched refs:prevRite (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/core/
DSkBlitter.cpp430 int prevRite = x; in blitAntiH()
439 if (left > prevRite) { in blitAntiH()
440 int index = prevRite - x; in blitAntiH()
442 ((int16_t*)runs)[index] = SkToS16(left - prevRite); in blitAntiH()
445 prevRite = right; in blitAntiH()
448 if (prevRite > x) { in blitAntiH()
449 ((int16_t*)runs)[prevRite - x] = 0; in blitAntiH()
DSkAAClip.cpp1534 int prevRite = bounds.fLeft; in operatorX() local
1574 prevRite = rite; in operatorX()
1581 if (prevRite < bounds.fRight) { in operatorX()
1582 builder.addRun(prevRite, lastY, 0, bounds.fRight - prevRite); in operatorX()