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Searched refs:projectionMatrix (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DCamera.java200 protected Matrix4f projectionMatrix = new Matrix4f(); field in Camera
277 cam.projectionMatrix = projectionMatrix.clone(); in clone()
341 this.projectionMatrix.set(cam.projectionMatrix); in copyFrom()
394 Matrix4f p = projectionMatrix.clone(); in setClipPlane()
1095 return projectionMatrix; in getProjectionMatrix()
1106 viewProjectionMatrix.set(projectionMatrix).multLocal(viewMatrix); in updateViewProjection()
1200projectionMatrix.fromFrustum(frustumNear, frustumFar, frustumLeft, frustumRight, frustumTop, frust… in onFrustumChange()
/external/eigen/demos/opengl/
Dcamera.cpp232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera
241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
Dcamera.h79 const Eigen::Matrix4f& projectionMatrix(void) const;