Searched refs:projectionMatrix (Results 1 – 3 of 3) sorted by relevance
200 protected Matrix4f projectionMatrix = new Matrix4f(); field in Camera277 cam.projectionMatrix = projectionMatrix.clone(); in clone()341 this.projectionMatrix.set(cam.projectionMatrix); in copyFrom()394 Matrix4f p = projectionMatrix.clone(); in setClipPlane()1095 return projectionMatrix; in getProjectionMatrix()1106 viewProjectionMatrix.set(projectionMatrix).multLocal(viewMatrix); in updateViewProjection()1200 …projectionMatrix.fromFrustum(frustumNear, frustumFar, frustumLeft, frustumRight, frustumTop, frust… in onFrustumChange()
232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
79 const Eigen::Matrix4f& projectionMatrix(void) const;