Searched refs:pushU32 (Results 1 – 2 of 2) sorted by relevance
53 void pushU32(uint32_t, const char tableKey[] = NULL);
245 void SkLua::pushU32(uint32_t value, const char key[]) { in pushU32() function in SkLua926 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getHinting()); in lpaint_getHinting()931 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getFilterQuality()); in lpaint_getFilterQuality()945 SkLua(L).pushU32(SkTypeface::UniqueID(face)); in lpaint_getFontID()1002 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getStrokeCap()); in lpaint_getStrokeCap()1007 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getStrokeJoin()); in lpaint_getStrokeJoin()1012 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getTextEncoding()); in lpaint_getTextEncoding()