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Searched refs:pushU32 (Results 1 – 2 of 2) sorted by relevance

/external/skia/include/utils/
DSkLua.h53 void pushU32(uint32_t, const char tableKey[] = NULL);
/external/skia/src/utils/
DSkLua.cpp245 void SkLua::pushU32(uint32_t value, const char key[]) { in pushU32() function in SkLua
926 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getHinting()); in lpaint_getHinting()
931 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getFilterQuality()); in lpaint_getFilterQuality()
945 SkLua(L).pushU32(SkTypeface::UniqueID(face)); in lpaint_getFontID()
1002 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getStrokeCap()); in lpaint_getStrokeCap()
1007 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getStrokeJoin()); in lpaint_getStrokeJoin()
1012 SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getTextEncoding()); in lpaint_getTextEncoding()