Searched refs:quadColors (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 331 static void setPixelColors (const vector<Vec4>& quadColors, const Rect& region, const PosTexCoordQu… in setPixelColors() argument 338 const Vec4 color = quadColors[y*gridSize + x]; in setPixelColors() 363 vector<Vec4> quadColors (gridSize*gridSize); in computeReference() local 371 quadColors[ndx] = sample(texture, coord, lod, sampler); in computeReference() 374 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 427 static void setPixelColors (const vector<Vec4>& quadColors, const Rect& region, const PosTexCoordQu… in setPixelColors() argument 434 const Vec4 color = quadColors[y*gridSize + x]; in setPixelColors() 461 vector<Vec4> quadColors (gridSize*gridSize); in computeReference() local 469 quadColors[ndx] = sample(texture, coord, lod, sampler); in computeReference() 472 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference()
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