Searched refs:queueDistance (Results 1 – 4 of 4) sorted by relevance
60 if (spat.queueDistance != Float.NEGATIVE_INFINITY) in distanceToCam2()61 return spat.queueDistance; in distanceToCam2()74 spat.queueDistance = tempVec.dot(tempVec); in distanceToCam2()80 spat.queueDistance = tempVec.length(); in distanceToCam2()82 return spat.queueDistance; in distanceToCam2()
54 if (spat.queueDistance != Float.NEGATIVE_INFINITY) in distanceToCam()55 return spat.queueDistance; in distanceToCam()68 spat.queueDistance = tempVec.dot(viewVector); in distanceToCam()70 return spat.queueDistance; in distanceToCam()
300 obj.queueDistance = Float.NEGATIVE_INFINITY; in renderGeometryList()
141 public transient float queueDistance = Float.NEGATIVE_INFINITY; field in Spatial