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Searched refs:queueDistance (Results 1 – 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
DTransparentComparator.java60 if (spat.queueDistance != Float.NEGATIVE_INFINITY) in distanceToCam2()
61 return spat.queueDistance; in distanceToCam2()
74 spat.queueDistance = tempVec.dot(tempVec); in distanceToCam2()
80 spat.queueDistance = tempVec.length(); in distanceToCam2()
82 return spat.queueDistance; in distanceToCam2()
DOpaqueComparator.java54 if (spat.queueDistance != Float.NEGATIVE_INFINITY) in distanceToCam()
55 return spat.queueDistance; in distanceToCam()
68 spat.queueDistance = tempVec.dot(viewVector); in distanceToCam()
70 return spat.queueDistance; in distanceToCam()
DRenderQueue.java300 obj.queueDistance = Float.NEGATIVE_INFINITY; in renderGeometryList()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DSpatial.java141 public transient float queueDistance = Float.NEGATIVE_INFINITY; field in Spatial