Searched refs:qx2 (Results 1 – 2 of 2) sorted by relevance
53 GLfloat qx2, qy2; member293 const GLfloat fx2 = sx - info->qx2; in compute_coveragef()353 line->qx2 = x1 + line->yAdj; in segment()360 line->ex1 = line->qx2 - line->qx1; in segment()362 line->ex2 = line->qx3 - line->qx2; in segment()
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