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Searched refs:r300 (Results 1 – 25 of 44) sorted by relevance

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/external/mesa3d/src/gallium/drivers/r300/
Dr300_context.c39 static void r300_release_referenced_objects(struct r300_context *r300) in r300_release_referenced_objects() argument
42 (struct pipe_framebuffer_state*)r300->fb_state.state; in r300_release_referenced_objects()
44 (struct r300_textures_state*)r300->textures_state.state; in r300_release_referenced_objects()
56 if (r300->texkill_sampler) { in r300_release_referenced_objects()
58 (struct pipe_sampler_view**)&r300->texkill_sampler, in r300_release_referenced_objects()
63 pipe_resource_reference(&r300->dummy_vb.buffer, NULL); in r300_release_referenced_objects()
64 pipe_resource_reference(&r300->vbo, NULL); in r300_release_referenced_objects()
66 r300->context.delete_depth_stencil_alpha_state(&r300->context, in r300_release_referenced_objects()
67 r300->dsa_decompress_zmask); in r300_release_referenced_objects()
72 struct r300_context* r300 = r300_context(context); in r300_destroy_context() local
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Dr300_blit.c48 static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op op) in r300_blitter_begin() argument
50 if ((op & R300_STOP_QUERY) && r300->query_current) { in r300_blitter_begin()
51 r300->blitter_saved_query = r300->query_current; in r300_blitter_begin()
52 r300_stop_query(r300); in r300_blitter_begin()
58 util_blitter_save_blend(r300->blitter, r300->blend_state.state); in r300_blitter_begin()
59 util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state); in r300_blitter_begin()
60 util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref)); in r300_blitter_begin()
61 util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state); in r300_blitter_begin()
62 util_blitter_save_fragment_shader(r300->blitter, r300->fs.state); in r300_blitter_begin()
63 util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state); in r300_blitter_begin()
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Dr300_flush.c37 static void r300_flush_and_cleanup(struct r300_context *r300, unsigned flags) in r300_flush_and_cleanup() argument
41 r300_emit_hyperz_end(r300); in r300_flush_and_cleanup()
42 r300_emit_query_end(r300); in r300_flush_and_cleanup()
43 if (r300->screen->caps.is_r500) in r300_flush_and_cleanup()
44 r500_emit_index_bias(r300, 0); in r300_flush_and_cleanup()
46 r300->flush_counter++; in r300_flush_and_cleanup()
47 r300->rws->cs_flush(r300->cs, flags); in r300_flush_and_cleanup()
48 r300->dirty_hw = 0; in r300_flush_and_cleanup()
51 foreach_atom(r300, atom) { in r300_flush_and_cleanup()
53 r300_mark_atom_dirty(r300, atom); in r300_flush_and_cleanup()
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Dr300_render.c71 static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, in r300_provoking_vertex_fixes() argument
74 struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state; in r300_provoking_vertex_fixes()
116 void r500_emit_index_bias(struct r300_context *r300, int index_bias) in r500_emit_index_bias() argument
118 CS_LOCALS(r300); in r500_emit_index_bias()
126 static void r300_emit_draw_init(struct r300_context *r300, unsigned mode, in r300_emit_draw_init() argument
129 CS_LOCALS(r300); in r300_emit_draw_init()
135 r300_provoking_vertex_fixes(r300, mode)); in r300_emit_draw_init()
148 static void r300_split_index_bias(struct r300_context *r300, int index_bias, in r300_split_index_bias() argument
151 struct pipe_vertex_buffer *vb, *vbufs = r300->vertex_buffer; in r300_split_index_bias()
152 struct pipe_vertex_element *velem = r300->velems->velem; in r300_split_index_bias()
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Dr300_render_stencilref.c45 static boolean r300_stencilref_needed(struct r300_context *r300) in r300_stencilref_needed() argument
47 struct r300_dsa_state *dsa = (struct r300_dsa_state*)r300->dsa_state.state; in r300_stencilref_needed()
51 r300->stencil_ref.ref_value[0] != r300->stencil_ref.ref_value[1]); in r300_stencilref_needed()
55 static void r300_stencilref_begin(struct r300_context *r300) in r300_stencilref_begin() argument
57 struct r300_stencilref_context *sr = r300->stencilref_fallback; in r300_stencilref_begin()
58 struct r300_rs_state *rs = (struct r300_rs_state*)r300->rs_state.state; in r300_stencilref_begin()
59 struct r300_dsa_state *dsa = (struct r300_dsa_state*)r300->dsa_state.state; in r300_stencilref_begin()
64 sr->ref_value_front = r300->stencil_ref.ref_value[0]; in r300_stencilref_begin()
69 r300_mark_atom_dirty(r300, &r300->rs_state); in r300_stencilref_begin()
73 static void r300_stencilref_switch_side(struct r300_context *r300) in r300_stencilref_switch_side() argument
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Dr300_emit.h33 void r300_emit_vertex_arrays(struct r300_context* r300, int offset,
36 void r300_emit_blend_state(struct r300_context* r300,
39 void r300_emit_blend_color_state(struct r300_context* r300,
42 void r300_emit_clip_state(struct r300_context* r300,
45 void r300_emit_dsa_state(struct r300_context* r300,
48 void r300_emit_hyperz_state(struct r300_context *r300,
51 void r300_emit_hyperz_end(struct r300_context *r300);
53 void r300_emit_fs(struct r300_context* r300, unsigned size, void *state);
55 void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state);
57 void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state);
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Dr300_hyperz.c42 static enum r300_hiz_func r300_get_hiz_func(struct r300_context *r300) in r300_get_hiz_func() argument
44 struct r300_dsa_state *dsa = r300->dsa_state.state; in r300_get_hiz_func()
64 static unsigned r300_get_sc_hz_max(struct r300_context *r300) in r300_get_sc_hz_max() argument
66 struct r300_dsa_state *dsa = r300->dsa_state.state; in r300_get_sc_hz_max()
72 static boolean r300_is_hiz_func_valid(struct r300_context *r300) in r300_is_hiz_func_valid() argument
74 struct r300_dsa_state *dsa = r300->dsa_state.state; in r300_is_hiz_func_valid()
77 if (r300->hiz_func == HIZ_FUNC_NONE) in r300_is_hiz_func_valid()
81 if (r300->hiz_func == HIZ_FUNC_MAX && in r300_is_hiz_func_valid()
86 if (r300->hiz_func == HIZ_FUNC_MIN && in r300_is_hiz_func_valid()
99 static boolean r300_hiz_allowed(struct r300_context *r300) in r300_hiz_allowed() argument
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Dr300_state.c55 r300_mark_atom_dirty(r300, &(atom)); \
441 struct r300_context* r300 = r300_context(pipe); in r300_bind_blend_state() local
443 UPDATE_STATE(state, r300->blend_state); in r300_bind_blend_state()
464 struct r300_context* r300 = r300_context(pipe); in r300_set_blend_color() local
465 struct pipe_framebuffer_state *fb = r300->fb_state.state; in r300_set_blend_color()
467 (struct r300_blend_color_state*)r300->blend_color_state.state; in r300_set_blend_color()
508 if (r300->screen->caps.is_r500) { in r300_set_blend_color()
537 r300_mark_atom_dirty(r300, &r300->blend_color_state); in r300_set_blend_color()
543 struct r300_context* r300 = r300_context(pipe); in r300_set_clip_state() local
545 (struct r300_clip_state*)r300->clip_state.state; in r300_set_clip_state()
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Dr300_emit.c39 void r300_emit_blend_state(struct r300_context* r300, in r300_emit_blend_state() argument
44 (struct pipe_framebuffer_state*)r300->fb_state.state; in r300_emit_blend_state()
45 CS_LOCALS(r300); in r300_emit_blend_state()
59 void r300_emit_blend_color_state(struct r300_context* r300, in r300_emit_blend_color_state() argument
63 CS_LOCALS(r300); in r300_emit_blend_color_state()
68 void r300_emit_clip_state(struct r300_context* r300, in r300_emit_clip_state() argument
72 CS_LOCALS(r300); in r300_emit_clip_state()
77 void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state) in r300_emit_dsa_state() argument
81 (struct pipe_framebuffer_state*)r300->fb_state.state; in r300_emit_dsa_state()
82 CS_LOCALS(r300); in r300_emit_dsa_state()
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Dr300_query.c35 struct r300_context *r300 = r300_context(pipe); in r300_create_query() local
36 struct r300_screen *r300screen = r300->screen; in r300_create_query()
60 q->buf = r300->rws->buffer_create(r300->rws, 4096, 4096, in r300_create_query()
66 q->cs_buf = r300->rws->buffer_get_cs_handle(q->buf); in r300_create_query()
80 void r300_resume_query(struct r300_context *r300, in r300_resume_query() argument
83 r300->query_current = query; in r300_resume_query()
84 r300_mark_atom_dirty(r300, &r300->query_start); in r300_resume_query()
90 struct r300_context* r300 = r300_context(pipe); in r300_begin_query() local
96 if (r300->query_current != NULL) { in r300_begin_query()
104 r300_resume_query(r300, q); in r300_begin_query()
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Dr300_state_derived.c53 static void r300_draw_emit_attrib(struct r300_context* r300, in r300_draw_emit_attrib() argument
58 struct r300_vertex_shader* vs = r300->vs_state.state; in r300_draw_emit_attrib()
62 output = draw_find_shader_output(r300->draw, in r300_draw_emit_attrib()
65 draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output); in r300_draw_emit_attrib()
68 static void r300_draw_emit_all_attribs(struct r300_context* r300) in r300_draw_emit_all_attribs() argument
70 struct r300_vertex_shader* vs = r300->vs_state.state; in r300_draw_emit_all_attribs()
76 r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, in r300_draw_emit_all_attribs()
84 r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS, in r300_draw_emit_all_attribs()
91 r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, in r300_draw_emit_all_attribs()
99 r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, in r300_draw_emit_all_attribs()
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Dr300_context.h627 #define foreach_atom(r300, atom) \ argument
628 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
630 #define foreach_dirty_atom(r300, atom) \ argument
631 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
654 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300) in r300_fs() argument
656 return (struct r300_fragment_shader*)r300->fs.state; in r300_fs()
659 static INLINE void r300_mark_atom_dirty(struct r300_context *r300, in r300_mark_atom_dirty() argument
664 if (!r300->first_dirty) { in r300_mark_atom_dirty()
665 r300->first_dirty = atom; in r300_mark_atom_dirty()
666 r300->last_dirty = atom+1; in r300_mark_atom_dirty()
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Dr300_resource.c41 void r300_init_resource_functions(struct r300_context *r300) in r300_init_resource_functions() argument
43 r300->context.get_transfer = u_get_transfer_vtbl; in r300_init_resource_functions()
44 r300->context.transfer_map = u_transfer_map_vtbl; in r300_init_resource_functions()
45 r300->context.transfer_flush_region = u_default_transfer_flush_region; in r300_init_resource_functions()
46 r300->context.transfer_unmap = u_transfer_unmap_vtbl; in r300_init_resource_functions()
47 r300->context.transfer_destroy = u_transfer_destroy_vtbl; in r300_init_resource_functions()
48 r300->context.transfer_inline_write = u_default_transfer_inline_write; in r300_init_resource_functions()
49 r300->context.create_surface = r300_create_surface; in r300_init_resource_functions()
50 r300->context.surface_destroy = r300_surface_destroy; in r300_init_resource_functions()
Dr300_vs.c39 struct r300_context *r300, in r300_shader_read_vs_outputs() argument
90 if (r300->screen->caps.has_tcl) { in r300_shader_read_vs_outputs()
172 void r300_init_vs_outputs(struct r300_context *r300, in r300_init_vs_outputs() argument
176 r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs); in r300_init_vs_outputs()
180 struct r300_context* r300, in r300_dummy_vertex_shader() argument
200 r300_init_vs_outputs(r300, shader); in r300_dummy_vertex_shader()
201 r300_translate_vertex_shader(r300, shader); in r300_dummy_vertex_shader()
204 void r300_translate_vertex_shader(struct r300_context *r300, in r300_translate_vertex_shader() argument
215 DBG_ON(r300, DBG_VP) ? compiler.Base.Debug |= RC_DBG_LOG : 0; in r300_translate_vertex_shader()
216 DBG_ON(r300, DBG_P_STAT) ? compiler.Base.Debug |= RC_DBG_STATS : 0; in r300_translate_vertex_shader()
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Dr300_render_translate.c28 void r300_translate_index_buffer(struct r300_context *r300, in r300_translate_index_buffer() argument
40 u_upload_alloc(r300->uploader, 0, count * 2, in r300_translate_index_buffer()
44 &r300->context, ib, index_offset, in r300_translate_index_buffer()
54 u_upload_alloc(r300->uploader, 0, count * 2, in r300_translate_index_buffer()
57 util_rebuild_ushort_elts_to_userptr(&r300->context, ib, in r300_translate_index_buffer()
68 u_upload_alloc(r300->uploader, 0, count * 4, in r300_translate_index_buffer()
71 util_rebuild_uint_elts_to_userptr(&r300->context, ib, in r300_translate_index_buffer()
Dr300_fs.c146 struct r300_context* r300, in get_external_state() argument
149 struct r300_textures_state *texstate = r300->textures_state.state; in get_external_state()
222 struct r300_context* r300,
227 struct r300_context* r300, in r300_dummy_fragment_shader() argument
246 r300_translate_fragment_shader(r300, shader, state.tokens); in r300_dummy_fragment_shader()
252 struct r300_context *r300, in r300_emit_fs_code_to_buffer() argument
263 if (r300->screen->caps.is_r500) { in r300_emit_fs_code_to_buffer()
311 struct r300_fragment_program_code *code = &generic_code->code.r300; in r300_emit_fs_code_to_buffer()
323 (r300->screen->caps.is_r400 ? 2 * (iterations + 1): 0) + in r300_emit_fs_code_to_buffer()
325 (r300->screen->caps.is_r400 ? 2 : 0) + in r300_emit_fs_code_to_buffer()
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DSConscript14 r300 = env.ConvenienceLibrary(
15 target = 'r300',
21 env.Alias('r300', r300)
23 Export('r300')
Dr300_screen_buffer.c35 void r300_upload_index_buffer(struct r300_context *r300, in r300_upload_index_buffer() argument
44 u_upload_data(r300->uploader, in r300_upload_index_buffer()
74 struct r300_context *r300 = r300_context(context); in r300_buffer_get_transfer() local
76 util_slab_alloc(&r300->pool_transfers); in r300_buffer_get_transfer()
95 struct r300_context *r300 = r300_context(pipe); in r300_buffer_transfer_destroy() local
96 util_slab_free(&r300->pool_transfers, transfer); in r300_buffer_transfer_destroy()
103 struct r300_context *r300 = r300_context(pipe); in r300_buffer_transfer_map() local
120 map = rws->buffer_map(rbuf->cs_buf, r300->cs, usage); in r300_buffer_transfer_map()
Dr300_transfer.c86 struct r300_context *r300 = r300_context(ctx); in r300_texture_get_transfer() local
93 r300->rws->cs_is_buffer_referenced(r300->cs, tex->cs_buf, RADEON_USAGE_READWRITE); in r300_texture_get_transfer()
98 r300->rws->buffer_is_busy(tex->buf, RADEON_USAGE_READWRITE); in r300_texture_get_transfer()
115 if (r300->blitter->running) { in r300_texture_get_transfer()
229 struct r300_context *r300 = r300_context(ctx); in r300_texture_transfer_map() local
238 return r300->rws->buffer_map(r300transfer->linear_texture->cs_buf, in r300_texture_transfer_map()
239 r300->cs, transfer->usage); in r300_texture_transfer_map()
242 map = r300->rws->buffer_map(tex->cs_buf, r300->cs, transfer->usage); in r300_texture_transfer_map()
Dr300_vs.h59 void r300_init_vs_outputs(struct r300_context *r300,
62 void r300_translate_vertex_shader(struct r300_context *r300,
65 void r300_draw_init_vertex_shader(struct r300_context *r300,
Dr300_screen_buffer.h39 void r300_upload_index_buffer(struct r300_context *r300,
/external/mesa3d/docs/
DGL3.txt17 Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, swrast)
18 Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, swrast)
19 Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600)
20 Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600)
24 Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
29 GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
32 Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast)
47 Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
51 Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
53 Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
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/external/mesa3d/src/gallium/targets/dri-r300/
DSConscript10 r300,
26 env.Alias('dri-r300', module)
/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_code.h250 struct r300_fragment_program_code r300; member
294 uint32_t r300[R300_VS_MAX_FC_OPS]; member
/external/mesa3d/src/gallium/targets/pipe-loader/
DMakefile51 $(TOP)/src/gallium/drivers/r300/libr300.a
101 ifneq ($(findstring r300,$(GALLIUM_DRIVERS_DIRS)),)
102 _PIPE_TARGETS_CC += $(PIPE_PREFIX)r300.so

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