Searched refs:radius1 (Results 1 – 8 of 8) sorted by relevance
44 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalOutside() local46 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in Make2ConicalOutside()48 center1, radius1, in Make2ConicalOutside()57 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalOutsideFlip() local59 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in Make2ConicalOutsideFlip()60 return SkGradientShader::CreateTwoPointConical(center1, radius1, in Make2ConicalOutsideFlip()148 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadOutside() local150 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in Make2ConicalZeroRadOutside()152 center1, radius1, in Make2ConicalZeroRadOutside()161 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadFlipOutside() local[all …]
63 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2Conical() local65 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in Make2Conical()66 return SkGradientShader::CreateTwoPointConical(center1, radius1, in Make2Conical()
84 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2Conical() local86 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in Make2Conical()87 return SkGradientShader::CreateTwoPointConical(center1, radius1, in Make2Conical()
105 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in MakeConicalOutside() local107 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in MakeConicalOutside()109 center1, radius1, in MakeConicalOutside()119 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in MakeConicalOutsideZeroRad() local121 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in MakeConicalOutsideZeroRad()123 center1, radius1, in MakeConicalOutsideZeroRad()
192 SkScalar radius1 = random->nextUScalar1(); in TestCreate() local205 radius2 = radius1 + diffLen; in TestCreate()212 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, in TestCreate()481 SkScalar radius1 = 0.f; in TestCreate() local498 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, in TestCreate()700 SkScalar radius1 = 0.f; in TestCreate() local712 } while (radius1 == radius2 && center1 == center2); in TestCreate()719 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, in TestCreate()956 SkScalar radius1 = random->nextUScalar1() + 0.0001f; // make sure radius1 != 0 in TestCreate() local965 radius2 = radius1 + diffLen + increase; in TestCreate()[all …]
2650 float radius1,radius2,dist1,dist2; in _cvJoinChains() local2691 radius1 = -1; radius2 = -2; in _cvJoinChains()2703 dist1 = _cvCalcEdgeIntersection(pEdge1, pEdge_left, &Point1,radius1); in _cvJoinChains()2705 dist1 = _cvCalcEdgeIntersection(pEdge2, pEdge_left, &Point1,radius1); in _cvJoinChains()2836 _cvInitVoronoiNode(pNode_begin, &Point1,radius1); in _cvJoinChains()3085 float radius1, radius2,dist1, dist2; in _cvFindOppositSiteCW() local3095 radius1 = -1; radius2 = -2; in _cvFindOppositSiteCW()3098 dist1 = _cvCalcEdgeIntersection(pEdge, pEdge_left, &Point1,radius1); in _cvFindOppositSiteCW()3141 float radius1, radius2; in _cvFindOppositSiteCCW() local3151 radius1 = -1; radius2 = -2; in _cvFindOppositSiteCCW()[all …]
1403 float radius1, radius2, radius3, radius4; in icvGetCoefficientStereo() local1463 radius1 = l_epipole[0] * l_epipole[0] + (l_epipole[1] - height) * (l_epipole[1] - height); in icvGetCoefficientStereo()1473 l_radius = (float) sqrt( (double)MAX( MAX( radius1, radius2 ), MAX( radius3, radius4 ))); in icvGetCoefficientStereo()1475 radius1 = r_epipole[0] * r_epipole[0] + (r_epipole[1] - height) * (r_epipole[1] - height); in icvGetCoefficientStereo()1485 r_radius = (float) sqrt( (double)MAX( MAX( radius1, radius2 ), MAX( radius3, radius4 ))); in icvGetCoefficientStereo()
META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...