Searched refs:randomBufferNdx (Results 1 – 1 of 1) sorted by relevance
2035 for (int randomBufferNdx = 0; randomBufferNdx < numRandomBuffers; ++randomBufferNdx) in iterate() local2040 gl.genBuffers(1, &bufferIDs[randomBufferNdx]); in iterate()2041 gl.bindBuffer(GL_ARRAY_BUFFER, bufferIDs[randomBufferNdx]); in iterate()2052 for (int randomBufferNdx = 0; randomBufferNdx < numRandomBuffers; ++randomBufferNdx) in iterate() local2053 gl.deleteBuffers(1, &bufferIDs[randomBufferNdx]); in iterate()2079 for (int randomBufferNdx = 0; randomBufferNdx < numRandomBuffers; ++randomBufferNdx) in iterate() local2084 gl.genBuffers(1, &bufferIDs[randomBufferNdx]); in iterate()2085 gl.bindBuffer(GL_ARRAY_BUFFER, bufferIDs[randomBufferNdx]); in iterate()2089 for (int randomBufferNdx = 0; randomBufferNdx < numRandomBuffers; ++randomBufferNdx) in iterate() local2090 gl.deleteBuffers(1, &bufferIDs[randomBufferNdx]); in iterate()[all …]