/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 493 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int heig… in randomPartition() function 505 randomPartition(dst, rnd, x, y, split, height); in randomPartition() 506 randomPartition(dst, rnd, x+split, y, width-split, height); in randomPartition() 511 randomPartition(dst, rnd, x, y, width, split); in randomPartition() 512 randomPartition(dst, rnd, x, y+split, width, height-split); in randomPartition() 521 randomPartition(dst, rnd, 0, 0, width, height); in computeGridLayout()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 481 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int heig… in randomPartition() function 493 randomPartition(dst, rnd, x, y, split, height); in randomPartition() 494 randomPartition(dst, rnd, x+split, y, width-split, height); in randomPartition() 499 randomPartition(dst, rnd, x, y, width, split); in randomPartition() 500 randomPartition(dst, rnd, x, y+split, width, height-split); in randomPartition() 509 randomPartition(dst, rnd, 0, 0, width, height); in computeGridLayout()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 550 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int heig… in randomPartition() function 562 randomPartition(dst, rnd, x, y, split, height); in randomPartition() 563 randomPartition(dst, rnd, x+split, y, width-split, height); in randomPartition() 568 randomPartition(dst, rnd, x, y, width, split); in randomPartition() 569 randomPartition(dst, rnd, x, y+split, width, height-split); in randomPartition() 578 randomPartition(dst, rnd, 0, 0, width, height); in computeGridLayout()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 589 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int heig… in randomPartition() function 601 randomPartition(dst, rnd, x, y, split, height); in randomPartition() 602 randomPartition(dst, rnd, x+split, y, width-split, height); in randomPartition() 607 randomPartition(dst, rnd, x, y, width, split); in randomPartition() 608 randomPartition(dst, rnd, x, y+split, width, height-split); in randomPartition() 617 randomPartition(dst, rnd, 0, 0, width, height); in computeGridLayout()
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