Searched refs:reach_set_state_ (Results 1 – 1 of 1) sorted by relevance
486 reach_set_state_ = false; in SetState()529 if (!reach_set_state_) { in LookAheadLabel()531 reach_set_state_ = true; in LookAheadLabel()577 mutable bool reach_set_state_; // reachable_.SetState called? variable594 reach_set_state_ = true; in LookAheadFst()