/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 117 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 202 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 203 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 366 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 367 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 517 …tcu::Vec2 a_coord = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx).x… in shadeVertices() 520 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 627 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 628 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 735 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() [all …]
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D | es3fDepthTests.cpp | 94 …packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNd… in shadeVertices()
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D | es3fDrawTests.cpp | 616 …dx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vert… in shadeVertices() 617 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[2], packets[ndx]->instanceNdx, packets… in shadeVertices()
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D | es3fShaderBuiltinVarTests.cpp | 913 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 916 …packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instance… in shadeVertices()
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D | es3fPolygonOffsetTests.cpp | 236 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 239 …packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instance… in shadeVertices()
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D | es3fStencilTests.cpp | 97 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es3fClippingTests.cpp | 431 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 434 …packet.pointSize = rr::readVertexAttribFloat(inputs[pointSizeAttrLoc], packet.instanceNdx, packet.… in shadeVertices() 437 …packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instance… in shadeVertices()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 209 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 210 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 371 …const tcu::Vec2 a_coord = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexN… in shadeVertices() 374 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es31fGeometryShaderTests.cpp | 217 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 219 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets… in shadeVertices() 324 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 326 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets… in shadeVertices() 451 …const tcu::Vec4 color = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[nd… in shadeVertices() 453 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 809 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 811 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets… in shadeVertices() 944 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 946 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets… in shadeVertices() [all …]
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D | es31fDrawBuffersIndexedTests.cpp | 671 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 672 …packet.outputs[0] = 0.5f * (Vec4(1.0f) + rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, … in shadeVertices()
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D | es31fDrawTests.cpp | 747 …dx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vert… in shadeVertices() 748 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[2], packets[ndx]->instanceNdx, packets… in shadeVertices()
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/external/deqp/framework/referencerenderer/ |
D | rrVertexAttrib.hpp | 157 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribFloat() function
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 143 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 144 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 203 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 204 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 285 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 286 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es2fDepthTests.cpp | 91 …packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNd… in shadeVertices()
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D | es2fFboRenderTest.cpp | 96 …packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNd… in shadeVertices() 152 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 153 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 215 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 216 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es2fTextureUnitTests.cpp | 458 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 459 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es2fPolygonOffsetTests.cpp | 233 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 236 …packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instance… in shadeVertices()
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D | es2fStencilTests.cpp | 94 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es2fClippingTests.cpp | 428 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 431 …packet.pointSize = rr::readVertexAttribFloat(inputs[pointSizeAttrLoc], packet.instanceNdx, packet.… in shadeVertices() 434 …packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instance… in shadeVertices()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 194 …const tcu::Vec4 attribValue = rr::readVertexAttribFloat(inputs[attribNdx], packet->instanceNdx, … in shadeVertices()
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D | glsVertexArrayTests.cpp | 844 …case rr::GENERICVECTYPE_FLOAT: calcShaderColorCoord(coord, color, rr::readVertexAttribFloat(inputs… in shadeVertices()
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D | glsDrawTest.cpp | 1240 …case rr::GENERICVECTYPE_FLOAT: calcShaderColorCoord(coord, color, rr::readVertexAttribFloat(inputs… in shadeVertices()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 262 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 265 …packet.outputs[VaryingLoc_Color] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instance… in shadeVertices()
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 723 …packets[packetNdx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[packetNdx]->instance… in runCase()
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