Searched refs:recheck_texgen (Results 1 – 8 of 8) sorted by relevance
751 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()775 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()1078 rmesa->recheck_texgen[unit] = GL_TRUE; in radeon_validate_texture()1083 if (rmesa->recheck_texgen[unit]) { in radeon_validate_texture()1086 rmesa->recheck_texgen[unit] = 0; in radeon_validate_texture()
413 GLboolean recheck_texgen[RADEON_MAX_TEXTURE_UNITS]; member
399 rmesa->recheck_texgen[unit] = GL_TRUE; in radeonTexGen()
1778 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in radeonEnable()
1065 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()1524 rmesa->recheck_texgen[unit] = GL_TRUE; in r200_validate_texture()1528 if (rmesa->recheck_texgen[unit]) { in r200_validate_texture()1531 rmesa->recheck_texgen[unit] = 0; in r200_validate_texture()
604 GLboolean recheck_texgen[R200_MAX_TEXTURE_UNITS]; member
456 rmesa->recheck_texgen[unit] = GL_TRUE; in r200TexGen()
1988 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in r200Enable()