Searched refs:refreshRate (Results 1 – 4 of 4) sorted by relevance
24 private float refreshRate = 60.0f; field in ShadowDisplay56 return refreshRate; in getRefreshRate()121 public void setRefreshRate(float refreshRate) { in setRefreshRate() argument122 this.refreshRate = refreshRate; in setRefreshRate()
107 public void setMaxRefreshRate(float refreshRate) { in setMaxRefreshRate() argument108 sleepTime = (long)(1000 / refreshRate); in setMaxRefreshRate()110 refreshRate + "( " + sleepTime + " ms)"); in setMaxRefreshRate()
117 if ((LZ4IO_GetMilliSpan(g_time) > refreshRate) || (displayLevel>=4)) \120 static const unsigned refreshRate = 150; variable
95 if ((FUZ_GetMilliSpan(g_time) > refreshRate) || (displayLevel>=4)) \98 static const U32 refreshRate = 150; variable