Searched refs:render_audio_ (Results 1 – 2 of 2) sorted by relevance
68 render_audio_(NULL), in AudioProcessingImpl()122 if (render_audio_) { in ~AudioProcessingImpl()123 delete render_audio_; in ~AudioProcessingImpl()124 render_audio_ = NULL; in ~AudioProcessingImpl()147 if (render_audio_ != NULL) { in InitializeLocked()148 delete render_audio_; in InitializeLocked()149 render_audio_ = NULL; in InitializeLocked()157 render_audio_ = new AudioBuffer(num_reverse_channels_, in InitializeLocked()422 render_audio_->DeinterleaveFrom(frame); in AnalyzeReverseStream()428 SplittingFilterAnalysis(render_audio_->data(i), in AnalyzeReverseStream()[all …]
102 AudioBuffer* render_audio_; variable