Searched refs:rendererString (Results 1 – 2 of 2) sorted by relevance
111 bool GrGLIsChromiumFromRendererString(const char* rendererString) { in GrGLIsChromiumFromRendererString() argument112 return 0 == strcmp(rendererString, "Chromium"); in GrGLIsChromiumFromRendererString()200 GrGLRenderer GrGLGetRendererFromString(const char* rendererString) { in GrGLGetRendererFromString() argument201 if (rendererString) { in GrGLGetRendererFromString()202 if (0 == strcmp(rendererString, "NVIDIA Tegra 3")) { in GrGLGetRendererFromString()204 } else if (0 == strcmp(rendererString, "NVIDIA Tegra")) { in GrGLGetRendererFromString()208 int n = sscanf(rendererString, "PowerVR SGX 54%d", &lastDigit); in GrGLGetRendererFromString()213 if (0 == strncmp(rendererString, kPowerVRRogueStr, in GrGLGetRendererFromString()218 n = sscanf(rendererString, "Adreno (TM) %d", &adrenoNumber); in GrGLGetRendererFromString()
103 GrGLRenderer GrGLGetRendererFromString(const char* rendererString);104 bool GrGLIsChromiumFromRendererString(const char* rendererString);