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Searched refs:renderer_clear_begin (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Drenderer.h95 VGboolean renderer_clear_begin(struct renderer *renderer);
Dapi_masks.c102 } else if (renderer_clear_begin(ctx->renderer)) { in vegaClear()
Drenderer.c797 VGboolean renderer_clear_begin(struct renderer *renderer) in renderer_clear_begin() function