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Searched refs:reparent_ir (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/glsl/
Dmain.cpp203 reparent_ir(shader->ir, shader); in compile_shader()
Dir.h1870 reparent_ir(exec_list *list, void *mem_ctx);
DREADME206 of all transformations, reparent_ir reparents all live nodes under the
Dir.cpp1677 reparent_ir(exec_list *list, void *mem_ctx) in reparent_ir() function
Dlinker.cpp2699 reparent_ir(prog->_LinkedShaders[i]->ir, prog->_LinkedShaders[i]->ir); in link_shaders()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_shader.cpp196 reparent_ir(shader->ir, shader->ir); in brw_link_shader()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp1341 reparent_ir(p.shader->ir, p.shader->ir); in create_new_program()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp3129 reparent_ir(shader->ir, shader->ir); in _mesa_glsl_compile_shader()