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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
DBoneContext.java43 private Matrix4f restMatrix; field in BoneContext
119 restMatrix = armatureMatrix.clone(); in computeRestMatrix()
120 inverseTotalTransformation = restMatrix.invert(); in computeRestMatrix()
122 restMatrix = inverseParentMatrix.mult(restMatrix); in computeRestMatrix()
174 Matrix4f pose = this.restMatrix.clone(); in buildBone()