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Searched refs:resuse (Results 1 – 3 of 3) sorted by relevance

/external/lldb/source/Core/
DConnectionFileDescriptor.cpp238 int resuse; in Connect() local
239 … bool is_socket = GetSocketOption (m_fd_send, SOL_SOCKET, SO_REUSEADDR, resuse) == 0; in Connect()
/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/tree/
DCommonTreeNodeStream.as97 // return uninitalized for static resuse function
/external/antlr/antlr-3.4/runtime/C/
DChangeLog66 Rather than leave these in the factory to rot, we now keep a resuse